James Burlison
Community@jburlison · Garner, NC
Software Architect
Agent Skills by James Burlison
Showing 72 vetted skills indexed across 2 GitHub repositories.
hytale-commands
Document Hytale command creation with arguments, permissions, and registration.
hytale-hotbar-actions
Customize Hytale hotbar key actions via packet filtering.
hytale-tag-system
Document Hytale's hierarchical tag system and AssetRegistry API usage in Hyforged.
hytale-logging
Document Hytale's HytaleLogger API for server-side plugin logging.
hytale-config-files
Manage persistent Hytale plugin configuration files using Java classes and BuilderCodec.
hytale-ecs
Explain Hytale's ECS architecture for components, systems, and queries.
hytale-env-setup
Set up a Hytale plugin development environment with JDK 25 and VS Code.
update-server-lib
Download the latest Hytale pre-release server and decompile its JAR with Vineflower.
hytale-chat-formatting
Format Hytale chat messages with TinyMessage rich text styling.
hytale-text-holograms
Generates floating text holograms in Hytale by spawning invisible entities with nameplate components.
hytale-teleporting-players
Teleport players in Hytale plugins using Teleport component and Transform data.
copilot-file-specs
Define file specifications for AI coding assistant customization across providers.
hytale-camera-controls
Document Hytale server-side camera packets and enum usage for plugin development.
hytale-notifications
Send in-game notifications to Hytale players using NotificationUtil.
hytale-player-input
Document Hytale player input with packet interception and camera controls.
hytale-spawning-entities
Spawn visible model-based entities in Hytale using the Entity Component System.
hytale-items
Documents the Hytale Item Registry API, custom item JSON definitions, crafting recipes, and interaction chaining workflows.
hytale-blocks
Create custom Hytale blocks with BlockType JSON definitions and asset packs.
hytale-instances
Spawn, teleport, and remove Hytale instanced worlds via InstancesPlugin.
hytale-ui-modding
Create custom Hytale UIs using .ui markup and the Java UI API.
hytale-playing-sounds
Plays and manages in-game audio for players with configurable volume and pitch.
hytale-events
Document Hytale event handling for IEvent, IAsyncEvent, and EcsEvent.
hytale-world-gen
Document Hytale's procedural world generation systems, covering Java APIs and Node/JSON configuration.
hytale-persistent-data
Store and retrieve persistent Hytale player and entity data via custom component serialization.