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Junnnny

Community

@junnnnywon

3Followers
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18Public Repos
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72Published Skills

Agent Skills by Junnnny

Showing 72 vetted skills indexed across 1 GitHub repositories.

JunnnnyWonJunnnnyWon

day-one-patch

Orchestrate a seven-phase day-one patch process with rollback planning and QA gating.

Community
Advanced
JunnnnyWonJunnnnyWon

asset-spec

Generate per-asset visual specifications and AI prompts from design documents.

Community
Advanced
JunnnnyWonJunnnnyWon

gate-check

Evaluate development phase artifacts and quality checks to issue PASS, CONCERNS, or FAIL verdicts.

Community
Advanced
JunnnnyWonJunnnnyWon

test-evidence-review

Review test files and evidence documents to produce ADEQUATE, INCOMPLETE, or MISSING verdicts.

Community
Advanced
JunnnnyWonJunnnnyWon

sprint-status

Read sprint plans and story statuses to generate a progress snapshot with burndown insights.

Community
Intermediate
JunnnnyWonJunnnnyWon

asset-audit

Audit game asset catalogs for naming violations, missing references, and pipeline gaps.

Community
Intermediate
JunnnnyWonJunnnnyWon

hotfix

Automate urgent hotfix workflows with approvals and rollback plans.

Community
Advanced
JunnnnyWonJunnnnyWon

team-narrative

Coordinate narrative teams to produce cohesive story content and level design.

Community
Advanced
JunnnnyWonJunnnnyWon

team-ui

Coordinates UX-to-final UI pipeline across roles and phases.

Community
Advanced
JunnnnyWonJunnnnyWon

test-flakiness

Analyzes CI run logs and test results to identify flaky tests and produce a regression suite report.

Community
Advanced
JunnnnyWonJunnnnyWon

test-setup

Scaffold automated testing infrastructure and CI workflows for Godot, Unity, and Unreal engines.

Community
Advanced
JunnnnyWonJunnnnyWon

dev-story

Reads a story file and routes it to the correct programmer agent for implementation with tests.

Community
Advanced
JunnnnyWonJunnnnyWon

adopt

Audit GDDs, ADRs, and stories for template-format compliance and generate a prioritized migration plan.

Community
Advanced
JunnnnyWonJunnnnyWon

brainstorm

Guide teams through structured ideation phases to produce a game concept document.

Community
Advanced
JunnnnyWonJunnnnyWon

regression-suite

Audit regression test coverage against GDD critical paths and generate a manifest.

Community
Advanced
JunnnnyWonJunnnnyWon

changelog

Parse git history, sprint reports, and design documents to generate structured markdown changelogs.

Community
Advanced
JunnnnyWonJunnnnyWon

playtest-report

Generate playtest report templates and convert raw notes into structured reports.

Community
Intermediate
JunnnnyWonJunnnnyWon

team-qa

Coordinate QA workflows across agile sprints from strategy to sign-off.

Community
Advanced
JunnnnyWonJunnnnyWon

skill-test

Validate .claude/skills/SKILL.md files for structural compliance and behavioral correctness.

Community
Advanced
JunnnnyWonJunnnnyWon

patch-notes

Generate player-facing patch notes from git history and changelogs.

Community
Advanced
JunnnnyWonJunnnnyWon

setup-engine

Pin and configure game engine versions in CLAUDE.md with migration notes.

Community
Advanced
JunnnnyWonJunnnnyWon

team-polish

Orchestrate a six-phase cross-functional polish pipeline for a feature.

Community
Advanced
JunnnnyWonJunnnnyWon

ux-review

Evaluate UX specs for completeness, accessibility, and GDD alignment.

Community
Advanced
JunnnnyWonJunnnnyWon

skill-improve

Run static tests, apply fixes, and retest skills to measure score changes.

Community
Advanced