Agent Skills by Martín García
Showing 10 vetted skills indexed across 1 GitHub repositories.
threejs-shaders
Build custom Three.js GLSL vertex and fragment shaders with ShaderMaterial.
threejs-lighting
Configure Three.js scene lighting with light selection, shadows, and environment illumination.
threejs-geometry
Build Three.js BufferGeometry with attributes, indices, normals, and instancing.
threejs-interaction
Implement Three.js raycasting, selection, and camera controls for browser scenes.
threejs-postprocessing
Configure EffectComposer pass pipelines for Three.js post-processing effects.
threejs-loaders
Load GLTF, GLB, HDR, EXR, OBJ, FBX, STL, and PLY assets into Three.js scenes.
threejs-animation
Animate Three.js objects, clips, and rigs in real time.
threejs-fundamentals
Set up Three.js scenes, cameras, renderers, and object hierarchies for WebGL applications.
threejs-textures
Configure and optimize Three.js texture loading, mapping, and rendering workflows.
threejs-materials
Selects and configures Three.js materials for mesh rendering and shading.