What problem does it solve?
This Skill helps you create believable, performant lighting for Three.js scenes so 3D models read clearly, shadows feel grounded, and environments look polished without trial-and-error.
Core Features & Use Cases
- Light Selection: Choose the right light type for indoor scenes, outdoor scenes, product renders, and stage-like setups.
- Shadow Setup: Configure shadow casting, shadow maps, bias values, and camera bounds to reduce artifacts and improve realism.
- Environment Lighting: Add image-based lighting and reflections with HDR or cube textures for physically based materials.
- Performance Tuning: Balance visual quality and render cost by limiting light count, tightening frustums, and disabling unnecessary shadows.
- Use Case: If a scene looks flat or noisy, use this Skill to add key, fill, and ambient lights, then refine shadows and environment lighting for a cleaner final result.
Quick Start
Ask for a Three.js lighting setup that adds the right lights, shadow settings, and environment illumination for your scene.