SPECS avatar

SPECS

Official

@specs-devs

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6Public Repos
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26Published Skills

This is the official GitHub for SPECS development, Let's build the future.

Skills Distribution
DomainUI/UX & Crea...Spatial Computing .. (50%)Sensor & Hardware .. (30%)Real-time Networking (20%)

Agent Skills by SPECS

Showing 26 vetted skills indexed across 1 GitHub repositories.

specs-devsspecs-devs

api-bluetooth

Provides unified BLE GATT API to scan, connect, read, write, and receive notifications for Spectacles-integrated devices.

Official
Intermediate
specs-devsspecs-devs

api-spatial-anchors

Persist AR content at fixed world positions using the Spatial Anchors API.

Official
Advanced
specs-devsspecs-devs

api-keyboard

Integrate AR/mobile keyboards for text input in Spectacles applications.

Official
Intermediate
specs-devsspecs-devs

api-camera

Access live camera frames, still images, and intrinsics via Lens Studio CameraModule.

Official
Advanced
specs-devsspecs-devs

new-lens-script

Generate Lens Studio TypeScript component scripts from templates into Assets/<TemplateName>/Scripts/.

Official
Intermediate
specs-devsspecs-devs

spectacles-conventions

Standardize Spectacles TypeScript coding conventions with component patterns and logging.

Official
Intermediate
specs-devsspecs-devs

sik-interaction

Enable hand-tracking interactions with pinch gestures in Spectacles projects.

Official
Intermediate
specs-devsspecs-devs

sync-kit

Coordinate real-time multiplayer state across Spectacles devices with SyncKit.

Official
Advanced
specs-devsspecs-devs

api-web-view

Embed HTTPS pages, web apps, or videos into Lens Studio AR scenes via WebView.

Official
Intermediate
specs-devsspecs-devs

lens-debug

Diagnose TypeScript compile errors, runtime crashes, and missing references in Lens Studio projects.

Official
Intermediate
specs-devsspecs-devs

api-world-query

Cast rays against real-world surfaces using WorldQueryModule for AR object placement in LensStudio/TypeScript workflows.

Official
Intermediate
specs-devsspecs-devs

api-gesture

Expose low-level pinch, ray, grab, and phone-in-hand gesture events for Spectacles.

Official
Intermediate
specs-devsspecs-devs

api-leaderboard

Track scores and manage global and friends leaderboards for Spectacles Lenses.

Official
Advanced
specs-devsspecs-devs

api-internet

Fetch data and media from the internet in Spectacles projects via InternetModule.

Official
Advanced
specs-devsspecs-devs

api-spatial-image

Transform 2D textures into interactive 3D meshes in Lens Studio.

Official
Advanced
specs-devsspecs-devs

api-custom-locations

Plan and implement location-locked AR experiences by linking Lens content to real-world scans.

Official
Advanced
specs-devsspecs-devs

api-depth

Provide real-time per-pixel depth frames from Spectacles via DepthModule.

Official
Advanced
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api-location

Access GPS coordinates, device heading, and Snap Places data for AR experiences.

Official
Intermediate
specs-devsspecs-devs

snap-cloud

Connect Spectacles Lenses to a Supabase cloud backend for persistent data and realtime state.

Official
Advanced
specs-devsspecs-devs

snap-ml

Run on-device ML inference for Spectacles with SnapML on camera frames.

Official
Advanced
specs-devsspecs-devs

ai-remote-service

Integrate Gemini Live and OpenAI realtime AI APIs via Remote Service Gateway in Spectacles.

Official
Advanced
specs-devsspecs-devs

mcp-how-to

Configure an MCP server in Lens Studio and wire Cursor Code or Claude Code.

Official
Advanced
specs-devsspecs-devs

api-websocket

Enable real-time bidirectional WebSocket communication from Spectacles using InternetModule.

Official
Advanced
specs-devsspecs-devs

new-template

Scaffolds complete Lens Studio template projects with canonical directory layout.

Official
Intermediate

Frequently Asked Questions About SPECS

FAQPage Schema
What specific tasks can developers perform using the SPECS framework?ā–¼

Developers can implement complex spatial interactions including hand-tracking, 6DoF motion control, and real-time speech-to-text transcription. The framework enables persistent AR content placement, live camera frame processing, and bidirectional communication with external web services or cloud backends for multiplayer state synchronization.

Which target personas are best suited for this development environment?ā–¼

This environment is designed for AR engineers, creative technologists, and mobile developers proficient in TypeScript. It specifically targets professionals building immersive applications for Spectacles hardware who require deep access to device sensors, spatial mapping, and real-time networking capabilities within the Lens Studio ecosystem.

What are the primary prerequisites for building with these components?ā–¼

Development requires the Lens Studio environment and a foundational understanding of TypeScript. Projects rely on the provided scaffolding templates for directory structure and utilize specific modules like InternetModule or WorldQueryModule to interface with device hardware, spatial sensors, and external network services.