unity-cli
Control Unity Editor, run tests, and debug from terminal
All Skills in This Repository (8)
Pure Emerald Level Indicatorsunity-ui
Inspect and iterate on Unity UI Toolkit and uGUI via tree commands.
unity-debug
Diagnose Unity runtime errors by analyzing console logs, scene hierarchy, and object state.
unity-build
Automate Unity build workflows with pre-build checks and multi-target builds.
unity-perf
Profile Unity frame data to identify CPU/GPU bottlenecks and generate improvement recommendations.
unity-preflight
Automate Unity C# script preflight verification with refresh, compilation, tests, and runtime checks.
unity-scene
Automates Unity scene construction from object creation to prefab creation and saving.
unity-asset
Analyze Unity asset dependencies, unused assets, and reference integrity.
unity-router
Route Unity development questions to the appropriate skill or agent.
Frequently Asked Questions
FAQPage SchemaHow to install unity-cli?▼
Run `npx skills add bigdra50/unity-cli --all -g -y` in your terminal to install all skills in this suite globally.
How to control Unity Editor from the command line?▼
Start the relay server, connect your Unity project via the Unity Bridge window, then run commands like `u play`, `u console get`, or `u scene hierarchy`.
Can I run Unity tests without opening the editor UI?▼
Yes. Use `u tests run edit` for EditMode tests and `u tests run play` for PlayMode tests, with filters for names, categories, and assemblies.
Does unity-cli work with Claude Code and other AI agents?▼
Yes. The included skills follow the standard SKILL.md format, so agents can run builds, debug errors, and inspect UI trees automatically.
Can I automate Unity UI testing?▼
Yes. The uitree commands let you click elements, read text, run monkey tests, and capture structural snapshots of UI Toolkit interfaces.
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