unity-router

Route Unity development questions to the appropriate skill or agent.

39|4|Updated Nov 28, 2025
One-click install
npx skills add https://github.com/bigdra50/unity-cli --skill unity-router
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-router
Source: https://github.com/bigdra50/unity-cli/tree/main/skills/unity-router
Command: npx skills add https://github.com/bigdra50/unity-cli --skill unity-router

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity 開発に関する質問を適切なスキルまたはエージェントへルーティングすることで、問題解決の時間を短縮します。

Core Features & Use Cases

  • ルーティングテーブルに基づく分析とレイヤー分けで、適切なスキルへ質問を誘導します。
  • エラーコードとコンテキストに応じた優先順位付けで、複数スキルが関与するケースを適切に処理します。
  • 選択したスキルを動的に読み込み、実行します。

Quick Start

Ask the system to route a Unity development question to the most suitable skill.

Frequently Asked Questions about unity-router

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I route Unity development questions to the right debugging or build skill?

You can route Unity development questions by using a routing table and error-code mappings to select the most appropriate skill, such as unity-debug or unity-build, based on your context. The system then dynamically loads and executes the chosen skill.

What is the best way to handle Unity error codes across multiple skills?

Handling Unity error codes involves prioritizing them based on context to route questions to the correct skill. This approach ensures cases requiring multiple skills are processed appropriately by dynamically loading the selected agent.

Can I use this routing approach for Unity UI and scene management questions?

Yes, you can use this routing approach for Unity UI and scene management questions. The system analyzes your context and selects from specialized skills like unity-ui or unity-scene to execute the appropriate instructions.

Does this Unity routing system support preflight checks and asset management?

Yes, the Unity routing system supports preflight checks and asset management. It uses a routing table to direct your specific development questions to dedicated skills like unity-preflight or unity-asset.

How does Unity question routing work when multiple skills are involved?

Unity question routing works by layering analysis and using error-code mappings to prioritize skills when multiple are involved. It evaluates your context, selects the best match, and executes its instructions dynamically.

When should I not use an automated routing table for Unity debugging?

You should not use an automated routing table for Unity debugging if your development question falls outside predefined categories like build, scene, UI, or asset management, or lacks recognizable error codes for context prioritization.