gamekit-agentgamekit-agentOfficialยท19 Agent Skills Included

gamekit-cli

Build Unity games from plain-English descriptions

Builds complete Unity games from plain-English descriptions, including players, enemies, collectibles, UI, physics, and multiplayer. Eliminates manual Unity setup, scripting, and debugging by auto-testing every change and fixing errors before showing results. Includes project scaffolding, asset search, screenshots, rollback, and quality checks to ship playable prototypes faster.
npx skills add gamekit-agent/gamekit-cli --all -g -y
Available:

Instructs the agent to act as a Unity expert that translates plain-English game requests into implementation, automatically tests and fixes its work, and routes complex tasks to specialized sub-agents and skills.

All Skills in This Repository (19)

Pure Emerald Level Indicators
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Adding Collectibles and Pickups

Create collectible items with C# scripts and trigger colliders in Unity.

Official
Intermediate
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Screenshot Skill

Capture screenshots from the Unity game view via a custom Editor script.

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Intermediate
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Setting Up Triggers

Create Unity trigger zones with C# scripts and Collider components.

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Intermediate
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Creating Animations

Generate C# scripts for spinning, bobbing, pulsing, and shaking Unity game objects.

Official
Basic
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Setting Up Physics

Configure Rigidbodies and Colliders with physics properties in Unity.

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Intermediate
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Adding Player Characters

Implement controllable player characters with movement and Normcore multiplayer synchronization.

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Intermediate
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Creating Materials

Create and apply materials with colors, textures, and properties in Unity.

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Intermediate
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Using 3D Models

Convert FBX, OBJ, and BLEND 3D models into Unity prefabs for runtime loading.

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Intermediate
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Scene Awareness

Capture and verify Unity scene states before and after modifications.

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Advanced
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Quality Gate

Automate multi-stage quality assurance for game development projects.

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Advanced
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Adding Enemies and NPCs

Create enemies, NPCs, and AI-controlled characters in Unity.

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Intermediate
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Multiplayer Setup (Normcore)

Integrate real-time multiplayer synchronization into Unity projects using the Normcore SDK.

Official
Intermediate

Frequently Asked Questions

FAQPage Schema
How to install gamekit-cli?โ–ผ

Run `npx skills add gamekit-agent/gamekit-cli --all -g -y` in your terminal to install all skills globally. You also need Unity Hub with Unity 6 or 2022.x and Claude Code installed.

Can I build a Unity game without knowing Unity?โ–ผ

Yes. Describe the game you want in plain English, and the agent handles scenes, scripts, physics, and testing automatically.

Does gamekit support multiplayer games?โ–ผ

Yes. Games are multiplayer-ready by default using Normcore, with automatic player sync and ownership handling.

How does gamekit verify the game works?โ–ผ

Every change triggers an automatic test loop that checks for errors, captures screenshots, and runs a quality gate before presenting results.

Can gamekit find and import game assets?โ–ผ

Yes. It searches free sources like Kenney and OpenGameArt, downloads models, and automatically converts FBX files into runtime-ready prefabs.

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