iPlug2OOS
Cross-platform audio plugin scaffolding, building, and iOS testing
All Skills in This Repository (2)
Pure Emerald Level IndicatorsFrequently Asked Questions
FAQPage SchemaHow to install iPlug2OOS?โผ
Run `npx skills add iPlug2/iPlug2OOS --all -g -y` in your terminal to install all skills in this suite globally.
How to create a new audio plugin project?โผ
Use the new-plugin skill, which duplicates the template project with your plugin and manufacturer names and configures all build files automatically.
Which plugin formats can I build with iPlug2OOS?โผ
You can build VST3, Audio Unit (AUv2/AUv3), CLAP, AAX, standalone apps, iOS apps, and Web Audio Modules from one codebase using CMake presets.
How to test an iOS audio plugin in the simulator?โผ
The run-ios-simulator skill builds your project, boots a chosen iPhone simulator by UDID, installs the app, and launches it without any code signing.
Do I need to modify the iPlug2 framework to use this?โผ
No. This out-of-source setup keeps your projects separate from the iPlug2 submodule, so the framework stays untouched and easy to update.
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