ilatroceilatroceCommunityยท1 Agent Skills Included

Animateur

Browser-based 3D posing, motion capture, and animation export

Poses 3D humanoid characters, builds keyframed animations on a timeline, and captures motion from reference video in the browser. Eliminates heavyweight desktop animation software and complex rigging setups for quick previs work. Exports reusable pose and animation JSON, tests clips in a playable arena, and converts them into skinned GLB models.
npx skills add ilatroce/Animateur --all -g -y

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Frequently Asked Questions

FAQPage Schema
How to install Animateur?โ–ผ

Run `npx skills add ilatroce/Animateur --all -g -y` in your terminal to install this skill globally.

What does Animateur do?โ–ผ

It is a browser-based toolset for posing 3D characters, building keyframe animations, capturing motion from video, and exporting skinned GLB models.

Can I capture motion from a video?โ–ผ

Yes. The Motion Ripper page uses screen sharing and MediaPipe pose tracking to turn a reference video into an editable animation clip.

Does Animateur work with AI coding agents?โ–ผ

Yes. Its SKILL.md files let agents like Claude Code and OpenClaw run, edit, and validate the toolset and its animation JSON assets.

Do I need animation experience to use it?โ–ผ

No. You can click and drag joints on a simple rig, record keyframes, and reuse bundled sample clips without prior animation skills.

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