unreal-engine-skills
Production-accurate Unreal Engine 5 C++ coding guidance
All Skills in This Repository (27)
Pure Emerald Level Indicatorsue-async-threading
Expert in server-side development with Go, Python, and Java, delivering scalable RESTful APIs, microservices, and efficient algorithms for complex systems.
ue-input-system
Configure Unreal Engine Enhanced Input with C++ bindings and triggers.
ue-testing-debugging
Guide Unreal Engine C++ testing, logging, assertions, and debugging workflows.
ue-ui-umg-slate
Guide Unreal Engine UI development with UMG, Slate, and Common UI.
ue-procedural-generation
Generates procedural content in Unreal Engine using PCG, ProceduralMeshComponent, ISM/HISM, and spline-based techniques.
ue-physics-collision
Configure Unreal Engine collision channels, trace queries, and physics simulation.
ue-sequencer-cinematics
Control Unreal Engine Sequencer cinematics with C++ code examples.
ue-mass-entity
Implement Unreal Engine Mass Entity fragments, processors, and observers for large-scale simulation.
ue-serialization-savegames
Implement save/load systems in Unreal Engine using USaveGame and FArchive.
ue-data-assets-tables
Manage Unreal Engine data assets and tables with loading patterns.
ue-gameplay-abilities
Guide C++ development of Unreal Engine Gameplay Ability System components.
ue-audio-system
Guide C++ audio implementation for Unreal Engine sound playback and systems.
Frequently Asked Questions
FAQPage SchemaHow to install unreal-engine-skills?โผ
Run `npx skills add quodsoler/unreal-engine-skills --all -g -y` in your terminal to install all 27 skills globally. To install only specific skills, use `--skill ue-cpp-foundations` style flags instead of `--all`.
What Unreal Engine topics do these skills cover?โผ
They cover core C++ foundations, actor-component architecture, GAS, networking and replication, animation, character movement, AI navigation, Niagara VFX, materials, UI, save games, World Partition, editor tools, and testing.
How do these skills prevent wrong Unreal API code?โผ
Every skill was audited against actual Unreal Engine source code, so function signatures, class hierarchies, and method names are real and current. Each skill also lists common mistakes and anti-patterns to avoid.
Which coding agents work with these skills?โผ
They work with Claude Code, Cursor, Windsurf, and any agent that supports the open Agent Skills specification. Skills activate automatically when you ask about Unreal Engine tasks.
Do I need to configure anything after installing?โผ
Run the ue-project-context skill once to capture your engine version, modules, and plugins. All other skills then read that file to give advice tailored to your specific project.
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