willibrandonwillibrandonCommunity·4 Agent Skills Included

pixel-plugin

Create, animate, and export pixel art in Aseprite

Creates pixel art sprites, animations, and game-ready assets in Aseprite through plain-English requests. Handles canvas setup, drawing, dithering, palette optimization, shading, and frame-by-frame animation without manual editor work. Exports PNG, GIF, and spritesheets with JSON metadata ready for Unity, Godot, and Phaser.
npx skills add willibrandon/pixel-plugin --all -g -y
Available:

Explains to the agent how the plugin's skills, slash commands, and bundled MCP server work together so it can route natural language pixel art requests to the right Aseprite operations.

All Skills in This Repository (4)

Pure Emerald Level Indicators

Frequently Asked Questions

FAQPage Schema
How to install pixel-plugin?

Run `npx skills add willibrandon/pixel-plugin --all -g -y` in your terminal to install all skills globally. You also need Aseprite v1.3.0 or higher installed on your machine.

How to create pixel art with plain English?

Just describe what you want, like 'create a 64x64 Game Boy style sprite' or 'draw a red circle', and the plugin builds it in Aseprite automatically.

Can it animate sprites?

Yes. It creates walk cycles, idle animations, and multi-frame sequences with custom frame timing, then exports them as animated GIFs or spritesheets.

Does it export files for game engines?

Yes. It exports PNG, GIF, and spritesheets with JSON metadata formatted for Unity, Godot, Phaser, and other engines, with pixel-perfect scaling up to 8x.

Do I need to know Aseprite to use this?

No. You only need Aseprite installed; the plugin handles all editor operations, palettes, and retro console presets like NES and Game Boy for you.

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