accessibility-hci

Implement WCAG 2.1 accessibility standards in Unity games.

71|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/nlelouche/Unity-SkillForge --skill accessibility-hci
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: accessibility-hci
Source: https://github.com/nlelouche/Unity-SkillForge/tree/main/.agent/skills/05-ui-ux/accessibility-hci
Command: npx skills add https://github.com/nlelouche/Unity-SkillForge --skill accessibility-hci

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill ensures your Unity games are playable and enjoyable for everyone, regardless of ability, by implementing crucial accessibility standards.

Core Features & Use Cases

  • WCAG 2.1 Compliance: Meets accessibility guidelines for color contrast, font scaling, and more.
  • Customizable Settings: Supports colorblind modes, control remapping, reduced motion, and audio cues.
  • Use Case: Implement a comprehensive Accessibility Settings screen in your game, allowing players to tailor the experience to their specific needs, from adjusting text size to enabling colorblind filters.

Quick Start

Implement WCAG 2.1 color contrast standards for all UI elements in the project.

Frequently Asked Questions about accessibility-hci

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I implement WCAG 2.1 color contrast standards for Unity UI elements?

You can implement WCAG 2.1 color contrast standards for Unity UI elements by applying this Skill to automatically validate and adjust your project's visual accessibility settings. It ensures your interface meets the required contrast ratios for all players.

Can I add colorblind modes and motor-impaired input remapping to my Unity game?

Yes, you can add colorblind modes and motor-impaired input remapping to your Unity game using this Skill. It provides customizable accessibility settings that allow players to tailor visual filters and remap controls to their specific needs.

Does this Unity accessibility tool support Unity 6 and any render pipeline?

Yes, this Unity accessibility tool supports Unity 6 and above, functioning seamlessly with any render pipeline. It requires the Unity UI and Input System dependencies to manage visual adjustments and motor-impaired input remapping.

What is the best way to set up audio cues for visually impaired players in Unity?

The best way to set up audio cues for visually impaired players in Unity is to use this Skill's inclusive design features. It integrates auditory feedback mechanisms to convey essential game information, ensuring gameplay is accessible without relying on visual output.

How do I build a comprehensive accessibility settings screen in Unity?

You build a comprehensive accessibility settings screen in Unity by leveraging this Skill's customizable settings framework. It allows players to adjust text size, enable colorblind filters, reduce motion, and remap controls directly from your game's menu.