add-production-chain

Community

Automate game production chain implementation and management.

AuthorLeKay
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the implementation of a new game production chain, from recipe and resource definition to asset generation, code implementation, UI design, progression tree integration, and verification in Godot.

Core Features & Use Cases

  • End-to-End Production Chain Implementation: Automates the process of creating a production chain from raw materials to finished products, including resource and recipe setup, asset generation, and code implementation.
  • Asset Management: Generates necessary assets like tiles, overlays, and UI icons for the production chain.
  • Code Implementation: Implements code for building and crafting registries, UI, and progression tree integration.
  • Use Case: For example, implementing a production chain for wheat to flour to bread in a game, handling all the necessary tasks like resource creation, building registry setup, and UI design.

Quick Start

To implement a new production chain, use the add-production-chain skill with the following format: 'add-production-chain [chain description]', where [chain description] is a brief description of the production chain (e.g., 'wheat to flour to bread').

Dependency Matrix

Required Modules

pythonpixellab-apigodot-engine

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: add-production-chain
Download link: https://github.com/LeKay/ai-game/archive/main.zip#add-production-chain

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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