Agent Skills by lekay
Showing 73 vetted skills indexed across 1 GitHub repositories.
day-one-patch
Develop and validate a day-one patch for game launches.
asset-spec
Generates asset spec files and AI prompts from game design documents and level plans.
gate-check
Validate game project readiness for development phase transitions.
test-evidence-review
Evaluate test files and evidence documents for coverage and correctness.
sprint-status
Read sprint plan and story files to assess burndown and detect risks.
add-production-chain
Automate game production chain creation, including assets, code, UI, and progression in Godot.
asset-audit
Audit game assets for naming, size, format, and pipeline compliance.
hotfix
Create a hotfix branch, track approvals, and backport fixes.
team-narrative
Orchestrate narrative sub-agents to create cohesive story content and world lore.
team-ui
Orchestrate UI development across UX, design, implementation, and review subagents.
test-flakiness
Detect and categorize flaky tests in CI logs by pass rates.
test-setup
Scaffold test directory structures and GitHub Actions CI/CD pipelines for Godot, Unity, and Unreal Engine projects.
dev-story
Automate game development story implementation with code and tests.
adopt
Audit project artifacts for template compliance and produce a migration plan.
brainstorm
Guide interactive brainstorming sessions to create structured game concept documents.
regression-suite
Automate regression test creation and coverage gap analysis for software systems.
changelog
Generate changelogs from git commits, sprint data, and design documents.
playtest-report
Generate and analyze structured playtest reports from game development notes.
team-qa
Orchestrate a structured QA process for game development sprints.
skill-test
Validate SKILL.md files for structural compliance and behavioral correctness.
patch-notes
Convert technical software change descriptions into player-friendly patch notes.
setup-engine
Configure game engine versions, technical preferences, and reference documentation.
team-polish
Coordinate specialized sub-agents to profile, optimize, and polish game features.
ux-review
Validate UX design documents for completeness, accessibility, and GDD alignment.