What problem does it solve? Standard QA finds bugs but misses friction — a technically correct app can still be unusable for real humans. This Skill roleplays a worst-case, non-technical user to surface confusing terminology, excessive clicks, missing onboarding, accessibility issues, and cold-start problems, then filters the complaints to separate real UX bugs from persona noise. ## Core Features & Use Cases - Persona-Driven Testing: Generates a specific, hard-to-please user persona (age, tech comfort, core task, frustration triggers) and browses the app fully in character, attempting real tasks rather than a feature tour. - In-Character Feedback Report: Produces a visceral rant in the persona's voice covering the good, the bad, and showstoppers, with screenshots of every pain point. - Mandatory Pragmatism Filter: Triages every complaint as RED (real UX bug), YELLOW (low priority), WHITE (persona noise), or GREEN (feature request), creating actionable tickets only for RED and GREEN items. - Use Case: Before a product launch, run an adversarial UX test on your staging site as a 58-year-old coach who only uses WhatsApp, then receive a filtered list of the worst UX issues with suggested fixes and tickets. ## Quick Start Run an adversarial UX test on my staging site at the given URL using a grumpy non-technical persona.