agency-roblox-avatar-creator

Design and validate Roblox avatar UGC assets for Creator Marketplace submission.

Updated Apr 11, 2026
One-click install
npx skills add https://github.com/omeraltn/ice_cream_website_testing --skill agency-roblox-avatar-creator-omeraltn
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: agency-roblox-avatar-creator
Source: https://github.com/omeraltn/ice_cream_website_testing/tree/main/.antigravity/agency-roblox-avatar-creator
Command: npx skills add https://github.com/omeraltn/ice_cream_website_testing --skill agency-roblox-avatar-creator-omeraltn

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps creators avoid moderation rejections and visual defects by ensuring Roblox avatar UGC and in-experience assets meet platform technical specifications, attachment and rigging conventions, and Creator Marketplace submission requirements.

Core Features & Use Cases

  • Accessory & Mesh Validation: Checklist-driven verification for triangle limits, single-mesh/single-UV requirements, applied transforms, pivot placement, and exporter best practices to prevent automated rejections.
  • Texture & UV Standards: Guidance on texture sizes, PNG/alpha usage, UV island padding, and common fixes for compression artifacts.
  • Layered Clothing & Cage Workflow: Instructions for creating inner and outer cage meshes, weight painting to R15 bones, and testing stacking behavior across body types.
  • Attachment & In-Experience Integration: Attachment naming conventions, HumanoidDescription usage for runtime outfit application, and client/server flows for purchase and application of UGC items.
  • Submission & Moderation Prep: Packaging checklists for metadata, thumbnails, and pre-submission tests to reduce moderation hold time and content rejections.
  • Use case: Prepare a layered jacket for Creator Marketplace by modeling to triangle limits, creating inner/outer cages, exporting FBX, producing a 420×420 thumbnail, and validating in-studio on Classic and R15 bodies.

Quick Start

Help me prepare a Roblox hat asset named "CreatorHat" that meets triangle, UV, texture, attachment, and thumbnail requirements and produce a pre-submission checklist.

Frequently Asked Questions about agency-roblox-avatar-creator

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate a Roblox UGC accessory before submitting it to the Creator Marketplace?

Roblox UGC accessory validation requires checking triangle limits, single-mesh requirements, UV mapping in 0,1 space, applied transforms, and pivot placement to prevent automated Creator Marketplace rejections.

What are the cage setup requirements for Roblox layered clothing?

Roblox layered clothing requires creating inner and outer cage meshes, weight painting to R15 bones, and testing stacking behavior across different body types to ensure proper deformation and fit during runtime.

Why does my Roblox avatar item keep failing moderation review?

Roblox avatar items fail moderation when they violate technical specifications like incorrect texture resolutions, invalid attachment naming, missing metadata thumbnails, or unresolved visual defects flagged during the compliance check.

How do I apply UGC items to characters inside a Roblox experience?

To apply UGC items inside a Roblox experience, use HumanoidDescription for runtime outfit application and implement client/server flows to handle the purchase and equipping of the avatar assets dynamically.

What texture and UV standards must Roblox Creator Marketplace items meet?

Roblox Creator Marketplace items must use specific texture resolutions, PNG format with proper alpha usage, and UV islands with sufficient padding to prevent compression artifacts and meet platform compliance checks.

Can I use a single mesh for a Roblox hat asset submission?

Yes, a Roblox hat asset submission requires a single mesh with a single UV map, applied transforms, correct pivot placement, and adherence to triangle count limits to pass automated validation and moderation.