aiwy-asset

Generates portrait, interface background, and concept art via NovelAI pipeline with Danbooru-style prompts.

Updated May 6, 2026
One-click install
npx skills add https://github.com/TsukimiRini/moyo-skills --skill aiwy-asset
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: aiwy-asset
Source: https://github.com/TsukimiRini/moyo-skills/tree/main/aiwy-asset
Command: npx skills add https://github.com/TsukimiRini/moyo-skills --skill aiwy-asset

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill removes the manual, iterative work of designing consistent visual assets for an AI 文游 by generating concept art, character illustrations, and interface background images from project context and a controlled prompt flow.

Core Features & Use Cases

  • Asset entry point routing: Use one slash command to trigger the correct asset pipeline for characters, interface backgrounds, or cover/key art.
  • Vibe-first checkpoint: Produces a short 50–100 character/word prose “气质中介层” description so the user can confirm composition, lighting, and first-impression mood before generation.
  • Style-consistent generation: Converts the confirmed vibe into Danbooru-style tags while always prepending the project’s visual_style_tags to prevent cross-style drift.
  • NovelAI image generation workflow: Calls the project’s NovelAI generator with controlled iteration defaults and then saves outputs into deterministic target locations.
  • Canonicalization for downstream use: Promotes the user-selected best result to a stable reference (concept_canonical.png) for later illustration variations.

Quick Start

Ask: "/aiwy-asset concept" to generate key art for the project cover using the pipeline instructions in aiwy-design.

Frequently Asked Questions about aiwy-asset

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate character illustrations and interface backgrounds for an AI text game?

To generate character illustrations and interface backgrounds for an AI text game, use the asset pipeline to route targets through NovelAI, which applies visual style tags to Danbooru prompts and saves canonical outputs for downstream use.

How do I keep visual style consistent when generating AI game assets?

To keep visual style consistent when generating AI game assets, the pipeline always prepends the project's specific visual style tags to Danbooru-style prompts, preventing cross-style drift during image generation.

What is a vibe checkpoint in AI concept art generation?

A vibe checkpoint in AI concept art generation is a short 50 to 100 word prose description that lets you confirm composition, lighting, and mood before the final image is produced.

Can I use Danbooru tags to create key art for my project cover?

Yes, you can use Danbooru tags to create key art for your project cover by triggering the concept asset pipeline, which manages the prompt flow and saves the selected output as a canonical reference.

Do I need a project manifest to generate NovelAI visual assets?

Yes, you need a project manifest.json and an asset pipeline document to generate NovelAI visual assets, as the workflow requires reading these files to produce the correct style and canonical outputs.

How do I save generated AI illustrations for downstream variations?

To save generated AI illustrations for downstream variations, the pipeline promotes your selected best result to a stable reference file named concept_canonical.png for later illustration use.