aiwy-design
CommunitySchema-first design for AI 文游 projects.
Design & Creative#runtime injection#ai 文游#schema-first design#phase locking#character assets#novelai prompt consistency#ui/ux specs
AuthorTsukimiRini
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps you turn your ideas for an AI-driven interactive fiction (AI 文游) into runtime-ready, schema-first design artifacts, avoiding vague prose that the runtime LLM cannot reliably use.
Core Features & Use Cases
- Project setup & workflow orchestration: guide you through creating a new project, resuming, checkpointing (locking phases), and tracking readiness gates.
- Design artifacts for runtime injection: co-author
00_concept.md, characters, world, gameplay logic, and interface UI/UX so the runtime LLM gets behavior-anchored YAML/Markdown context. - Asset-ready pipeline: generate consistent character visuals and interface background art using the bundled NovelAI workflow, including the mandatory “vibe intermediary layer” and style-tag consistency.
Quick Start
Start by running /aiwy-new, then tell the assistant whether you have a draft, an idea to describe, or a blank slate, and continue in Phase 1 to produce 00_concept.md and then lock it.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: aiwy-design Download link: https://github.com/TsukimiRini/moyo-skills/archive/main.zip#aiwy-design Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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