What problem does it solve?
WebGL-based MMD (MikuMikuDance) character rendering with Ammo.js physics frequently suffers from cloth and hair explosions, mesh clipping, catapult-like vertex launches during fast VMD dance motions, and browser freezes with high-density rigid bodies. This Skill provides targeted root-cause analysis and concrete code-level fixes for these extreme edge cases.
Core Features & Use Cases
- Symptom-to-Cause Mapping: Diagnoses five classic failure modes including drag-induced stretching, rotation tearing, VMD catapult effects, lying-down collapse, and high-density body freezes.
- Concrete Fix Patterns: Provides specific Ammo.js API corrections such as MotionState synchronization instead of setWorldTransform, velocity limiters, local gravity and floor transforms, and differentiated collision margins.
- WASM Pitfall Guidance: Covers Bullet/WebAssembly memory leak avoidance and static plane replacement with thin box shapes.
- Use Case: When your MMD character's skirt explodes into spikes during a fast dance animation in the browser, use this Skill to identify the kinematic sync issue and apply the velocity clamping fix.
Quick Start
Ask the AI to diagnose why my MMD model's clothes explode and clip through the body during fast VMD dance animations in the browser using Ammo.js.