amxx-modding-kit-api-custom-entities

Community

Build reusable AMX Mod X entities with OOP.

Authorhedgefog
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Reusable, well-structured entity implementations reduce boilerplate and errors when adding new game entities in AMX Mod X, enabling consistent patterns and safer plugins.

Core Features & Use Cases

  • OOP-style entity system for defining reusable classes with methods and members
  • Class registration, method binding, and member access patterns for easy extension
  • Hooks and lifecycle integration for spawn, think, touch, and killed events in mods

Quick Start

Define a new entity class, implement its Create and Spawn methods, and register it with the CE_RegisterClass system.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: amxx-modding-kit-api-custom-entities
Download link: https://github.com/hedgefog/amxx-modding-kit/archive/main.zip#amxx-modding-kit-api-custom-entities

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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