amxx-modding-kit-api-custom-entities
CommunityBuild reusable AMX Mod X entities with OOP.
Authorhedgefog
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Reusable, well-structured entity implementations reduce boilerplate and errors when adding new game entities in AMX Mod X, enabling consistent patterns and safer plugins.
Core Features & Use Cases
- OOP-style entity system for defining reusable classes with methods and members
- Class registration, method binding, and member access patterns for easy extension
- Hooks and lifecycle integration for spawn, think, touch, and killed events in mods
Quick Start
Define a new entity class, implement its Create and Spawn methods, and register it with the CE_RegisterClass system.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: amxx-modding-kit-api-custom-entities Download link: https://github.com/hedgefog/amxx-modding-kit/archive/main.zip#amxx-modding-kit-api-custom-entities Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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