amxx-modding-kit-api-entity-force
CommunityControl entity physics with safe, precise forces.
Authorhedgefog
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This API provides a structured way to apply, accumulate, and apply forces to game entities to simulate realistic physics, knockback, and momentum transfer.
Core Features & Use Cases
- AddDirectForce and Force Accumulation: accumulate multiple force vectors and apply them in a single step.
- Force sources and effects: push from entities or origins, apply explosion-like knockback, and transfer momentum on impacts.
- Practical use cases include player knockback, projectile impacts, and scripted physics-driven interactions.
Quick Start
Use EntityForce_Add to apply a direct force to a target entity and call EntityForce_Apply to enact the movement.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: amxx-modding-kit-api-entity-force Download link: https://github.com/hedgefog/amxx-modding-kit/archive/main.zip#amxx-modding-kit-api-entity-force Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.