What problem does it solve? Web interfaces often feel stiff and disconnected because animations are pre-scripted, gestures lack momentum, and transitions cannot be interrupted. This Skill translates Apple's WWDC design principles into concrete web techniques so interfaces respond instantly, track gestures 1:1, and move with physical realism. ## Core Features & Use Cases - Spring-based motion: Replace fixed-duration CSS transitions with interruptible springs using damping ratio and response parameters, mapped to Motion/Framer Motion APIs. - Gesture engineering: Implement pointer tracking with velocity handoff, momentum projection, rubber-banding at boundaries, and grab-offset-aware dragging via Pointer Events. - Materials, typography, and accessibility: Build translucent layers with backdrop-filter, apply size-specific tracking and leading, and honor prefers-reduced-motion and reduced-transparency settings. - Use Case: When building a bottom sheet that users can drag, flick, and re-grab mid-animation, use this Skill to project the flick's landing point, hand off release velocity to a spring, and keep the sheet grabbable at any moment. ## Quick Start Use the apple-design skill to review my drag-to-dismiss modal and make its motion interruptible with proper velocity handoff.