area-forge
CommunityForge new game areas from Japanese words.
Design & Creative#staging#game-design#area-forge#japanese-word#area-generation#visual-description#sub-areas
Authormrohrssen
Version1.0.0
Installs0
System Documentation
What problem does it solve?
area-forge automates the design of new game areas by turning a Japanese location word into a fully described area draft, orchestrating data lookup, creature matching, atmospheric writing, and 6-sub-area generation for rapid prototyping.
Core Features & Use Cases
- Orchestrates end-to-end area creation: JPDB lookup, creature matching, visual description, sub-area generation, and staging save.
- Supports Direct mode (word provided), Discovery mode (no word, stage-aware), and Theme mode (predefined word).
- Generates a cohesive area with a visual atmosphere and a structured set of sub-areas ready to review and save.
Quick Start
Invoke area-forge with a location word to generate and stage a new game area.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: area-forge Download link: https://github.com/mrohrssen/Koto2/archive/main.zip#area-forge Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.