What problem does it solve?
It prevents broken builds and inconsistent content by auditing your game assets for naming, format, size budgets, missing references, and orphaned files before they reach the runtime or asset pipeline.
Core Features & Use Cases
- Compliance checks for naming conventions, lowercase/underscore rules, file size budgets, and format requirements across art, audio, VFX, shaders, and data files.
- Reference integrity auditing that flags orphaned assets (present on disk but unused in code) and missing assets (referenced in code but not found on disk).
- Actionable audit reporting that outputs a structured report including totals, violation counts, orphan/missing tables, recommendations, and an overall verdict (COMPLIANT/WARNINGS/NON-COMPLIANT).
Quick Start
Run the asset-audit skill with category all to scan assets in art, audio, vfx, shaders, and data, then review the generated audit report for violations and missing/orphaned references.