assets-find-built-in

Search Unity Editor built-in assets within Resources/unity_builtin_extra by name and type.

1|Updated Apr 1, 2026
One-click install
npx skills add https://github.com/Fermisloth/Project-Aegis-Adaptive-Outbreak-Containment --skill assets-find-built-in-fermisloth
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: assets-find-built-in
Source: https://github.com/Fermisloth/Project-Aegis-Adaptive-Outbreak-Containment/tree/main/.agent/skills/assets-find-built-in
Command: npx skills add https://github.com/Fermisloth/Project-Aegis-Adaptive-Outbreak-Containment --skill assets-find-built-in-fermisloth

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires unity-mcp-cli.

What problem does it solve? Locating Unity's built-in editor assets (default shaders, materials, fonts, sprites) is difficult because they live inside the internal Resources/unity_builtin_extra bundle rather than the project's Assets folder, and they cannot be found by GUID. ## Core Features & Use Cases - Built-in Asset Search: Query Unity's built-in resources by asset name, asset type, or both. - Result Limiting: Control the maximum number of returned assets with the maxResults parameter to avoid oversized responses. - Structured References: Receive AssetObjectRef results containing instanceID, assetType, assetPath, and assetGuid for use in follow-up editor operations. - Use Case: While building a custom editor tool, you need Unity's default Diffuse shader or the built-in Arial font. Run the search with a name filter to retrieve the exact built-in asset reference without browsing hidden editor resources manually. ## Quick Start Ask the AI to find the built-in Unity asset named Default-Material using the assets-find-built-in tool with a maxResults limit of 10.

Frequently Asked Questions about assets-find-built-in

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find Unity built-in assets like default shaders or materials?

Run the assets-find-built-in tool through unity-mcp-cli with a name or type filter, for example searching for Default-Material. It queries Resources/unity_builtin_extra and returns matching asset references with instanceID and type information.

What tool searches Unity's unity_builtin_extra resources?

The assets-find-built-in tool, invoked via unity-mcp-cli run-tool, searches the built-in resources bundle. It accepts optional name, type, and maxResults parameters to narrow the search.

Can I look up Unity built-in assets by GUID?

No. Built-in assets do not have GUIDs, so GUID-based lookup is not supported. You must search by asset name or type, and identify results using their instanceID and assetPath instead.

Why is unity-mcp-cli not found when running the search?

The CLI is not installed or not on your PATH. Install it globally with npm install -g unity-mcp-cli, or prefix commands with npx unity-mcp-cli to run it without a global installation.

How do I limit the number of assets returned by the search?

Set the maxResults integer parameter in the input JSON. When the number of matching assets exceeds this limit, the result list is truncated to the specified count.