assets-get-data

Extract all serializable fields and properties from Unity assets.

1|Updated Jan 26, 2026
One-click install
npx skills add https://github.com/lightvu25/Echoes --skill assets-get-data-lightvu25
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: assets-get-data
Source: https://github.com/lightvu25/Echoes/tree/main/SKILLS/assets-get-data
Command: npx skills add https://github.com/lightvu25/Echoes --skill assets-get-data-lightvu25

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity projects often require full visibility into asset structures. This Skill extracts all serializable fields and properties from a Unity asset, enabling thorough inspection, auditing, and migration workflows.

Core Features & Use Cases

  • Enumerates and serializes every serializable field and property of a Unity asset, including nested structures.
  • Produces a structured representation that can feed downstream tools, editors, or pipelines.
  • Use Case: audit asset schemas before bulk migrations or integrations with asset management systems.

Quick Start

Provide an assetRef to fetch a Unity asset's complete serializable data.

Frequently Asked Questions about assets-get-data

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I extract all serializable data from a Unity asset?

To extract serializable data from a Unity asset, provide an asset reference to the tool. It enumerates and serializes every field and property, including nested structures, producing a structured representation for downstream processing.

Can I audit Unity prefab and ScriptableObject schemas before migration?

Yes, you can audit Unity prefab and ScriptableObject schemas before migration. The tool retrieves all serializable fields and properties, providing full visibility into asset structures for thorough inspection and integration workflows.

What is the best way to inspect nested structures in Unity materials?

The best way to inspect nested structures in Unity materials is to use a serialization tool that enumerates all serializable fields and properties. This provides a complete structured representation of the asset schema for auditing.

Does this Unity asset data extraction work with custom ScriptableObjects?

Yes, this Unity asset data extraction works with custom ScriptableObjects. It enumerates and serializes all fields and properties within the asset, ensuring full schema visibility for asset management pipelines and migrations.

How do I prepare Unity asset data for downstream pipeline processing?

You prepare Unity asset data for downstream pipeline processing by serializing all asset fields and properties into a structured representation. This output format feeds directly into downstream tools, editors, and asset management systems.