Agent Skills by Vũ Minh Quang
Showing 57 vetted skills indexed across 1 GitHub repositories.
unity-developer
Optimize Unity 6 LTS projects with component-based architecture and URP rendering.
assets-create-folder
Create a folder under a Unity Assets parent path and return its GUID.
scene-open
Open Unity scenes from Assets/ or Packages/ using a scene asset reference.
gameobject-component-add
Add namespace-qualified Unity components to GameObjects in Prefabs or active Scenes.
gameobject-find
Find a GameObject in an opened Prefab or active Scene and return its details.
package-search
Search Unity registry and local packages for versions and installation status.
scene-save
Save opened Unity scenes to asset files via HTTP API.
object-get-data
Extract serialized data from UnityEngine.Object references into a structured schema.
tests-run
Run Unity tests with configurable filters and return structured results.
assets-modify
Modify Unity asset files in the Assets/ directory via REST API.
package-add
Automates Unity package installation from registry, Git URLs, or local paths, updating manifest.json and resolving dependencies.
editor-selection-get
Retrieve current Unity Editor selection details including GameObjects, Transforms, and assets.
gameobject-create
Create a Unity GameObject with name, optional parent, and transform values.
script-delete
Delete Unity script files and refresh the AssetDatabase.
assets-prefab-create
Create a Unity prefab from a scene GameObject at a specified Assets path.
assets-shader-list-all
Enumerate all shader names from project assets and packages.
script-update-or-create
Create or update Unity C# scripts and refresh AssetDatabase.
editor-application-set-state
Start, stop, or pause Unity Editor Play mode programmatically.
scene-unload
Unload a specified scene from opened scenes in Unity Editor.
assets-prefab-open
Open prefab edit mode for a GameObject via HTTP API.
assets-get-data
Extract all serializable fields and properties from Unity assets.
assets-move
Move Unity assets between paths and refresh the AssetDatabase.
screenshot-scene-view
Capture a screenshot from the Unity Editor Scene View with optional width and height.
assets-delete
Delete Unity assets at given paths and refresh the asset database.