audit-dpcm

Community

Comprehensive NES drum subsystem audit for DPCM/drum sampling

Authormatiaszanolli
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a thorough audit of the NES drum subsystem, ensuring accurate mapping, conversion, and handling of DPCM samples for drum sound effects in NES games.

Core Features & Use Cases

  • Drum Mapping Verification: Ensures accurate mapping of MIDI drum notes to DPCM samples.
  • Sample Conversion Integrity: Validates the correctness of the conversion from WAV samples to NES 1-bit delta data.
  • DMC Channel Analysis: Inspects the DMC channel's handling and DMA timing for proper functioning.
  • Configuration Robustness: Verifies the integrity and robustness of configuration files used for drum mapping and sample management.
  • Use Case: For developers and audio engineers working on NES game projects, this Skill can be used to ensure the quality and reliability of drum samples in their game's audio.

Quick Start

Execute the 'audit-dpcm' skill to perform a full audit of the drum subsystem in your NES game project.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: audit-dpcm
Download link: https://github.com/matiaszanolli/midi2nes/archive/main.zip#audit-dpcm

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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