balance-check

Analyze game balance data and generate a structured Balance Check report.

Updated Apr 8, 2026
One-click install
npx skills add https://github.com/HechaoYannet/3kingdom-unity --skill balance-check-hechaoyannet
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: balance-check
Source: https://github.com/HechaoYannet/3kingdom-unity/tree/main/.claude/skills/balance-check
Command: npx skills add https://github.com/HechaoYannet/3kingdom-unity --skill balance-check-hechaoyannet

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Balance drift and miscalibration across game systems degrade player experience and complicate tuning and QA cycles.

Core Features & Use Cases

  • Domain-aware checks across Combat, Economy, Progression, and Loot balance using data from assets/data and the design/gdd.
  • Generates actionable insights by surfacing outliers, degenerate strategies, and imbalances with recommended fixes.
  • Use Case: After updating balance data, run the check to identify unintended power spikes and misaligned progression curves.

Quick Start

Run balance-check against the target data file or system name to generate the balance report.

Frequently Asked Questions about balance-check

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I identify game balance issues and power spikes in my configuration data?

Game balance issues are identified by analyzing configuration data and formulas to detect outliers, degenerate strategies, and economy imbalances. The process reads targets from design documents to generate a structured health report with recommended fixes.

What is the best way to check economy and progression balance across game systems?

The best way to check economy and progression balance is running domain-aware checks across Combat, Economy, Progression, and Loot systems. It reads assets/data files to surface unintended power spikes and misaligned progression curves for follow-up iteration.

Can I detect degenerate strategies and balancing outliers using my game design document?

Yes, you can detect degenerate strategies and balancing outliers by analyzing game balance data alongside the design document. The check understands constraints and targets defined in the GDD to accurately locate misaligned progression curves and economy imbalances.

How do I fix balance drift and miscalibration after updating game data?

To fix balance drift and miscalibration after updating game data, run a balance check to surface detected issues. It produces a structured report listing data sources, health status, and actionable recommended fixes to guide your tuning and QA cycles.

Does game balance analysis require specific dependencies or component frameworks to run?

No, game balance analysis does not require specific dependencies or component frameworks to run. It operates independently by directly reading your game's data files and design documents to identify configuration outliers and economy imbalances.

When should I run a balance check on my game systems?

You should run a balance check on your game systems after updating balance data to identify unintended power spikes and misaligned progression curves. It is essential when tuning combat, economy, progression, or loot domains to prevent player experience degradation.