balance-check

Analyze game balance data files against design targets and generate structured reports.

Updated Feb 8, 2024
One-click install
npx skills add https://github.com/kay6198835/Game-RPG --skill balance-check-kay6198835
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: balance-check
Source: https://github.com/kay6198835/Game-RPG/tree/main/.claude/skills/balance-check
Command: npx skills add https://github.com/kay6198835/Game-RPG --skill balance-check-kay6198835

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Analyzes game balance data and configuration to identify outliers, degenerate strategies, and imbalances that degrade player experiences.

Core Features & Use Cases

  • Domain-aware checks that compare actual metrics against targets found in design documents and balance files
  • Outlier detection and degenerate strategy identification across combat, economy, progression, and loot domains
  • Use Case: Run after modifying any balance data or design to verify effects and generate a structured report

Quick Start

Provide a balance report for the selected game system.

Frequently Asked Questions about balance-check

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I identify balance issues in game design data?

Game balance analysis works by reading data from asset and design directories to compare actual metrics against intended targets. It performs domain-specific checks across combat, economy, progression, and loot to track data sources and output a structured health report.

What is the best way to detect outliers in game economy configuration?

The best way to detect outliers in game economy configuration is using domain-aware checks that compare actual metrics against targets found in design documents. This identifies imbalances and degenerate strategies that degrade player experiences.

Can I generate a structured health report for game progression balance?

Yes, you can generate a structured health report for game progression balance by running analysis after modifying balance data. The report includes health status, recommendations, and a fix cycle to verify design effects and correct gaps.

Does game balance analysis work with data stored in assets and design folders?

Yes, game balance analysis works directly with data stored in assets/data and design/gdd folders. It reads these files to compare actual metrics against intended design targets and identify system outliers.

When do I need to run game balance checks?

You need to run game balance checks after modifying any balance data or design documents. This verifies the effects of your changes, spots balance gaps before they break gameplay, and generates a fix cycle report.