balance-check

Analyze game balance data against design targets and generate structured reports.

Updated Jul 16, 2026
One-click install
npx skills add https://github.com/johnatas-henrique/overdrive --skill balance-check-johnatas-henrique
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: balance-check
Source: https://github.com/johnatas-henrique/overdrive/tree/main/.opencode/skills/balance-check
Command: npx skills add https://github.com/johnatas-henrique/overdrive --skill balance-check-johnatas-henrique

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Game balance issues like broken progressions, degenerate strategies, and economy imbalances can ruin player experience, and manually cross-referencing all balance data, formulas, and design documents is time-consuming and prone to oversight.

Core Features & Use Cases

  • Multi-domain balance audits: Checks combat, economy, progression, and loot systems for outliers, broken mechanics, and degenerate strategies.
  • Design-aligned validation: Compares actual in-game values against intended design targets from game design documents to catch unintended deviations.
  • Actionable reporting: Generates structured reports with prioritized fixes, outlier breakdowns, and progression analysis to guide tuning work.
  • Use Case: After adjusting car upgrade costs or handling stats in your racing game, use this skill to identify if any parts are strictly better than others or if the in-game economy has broken resource loops.

Quick Start

Use the balance-check skill to run a full balance audit of the game's progression system after updating XP curve values.

Frequently Asked Questions about balance-check

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I detect degenerate strategies and broken progressions in my game balance data?

Game balance validation detects degenerate strategies and broken progressions by analyzing your game balance data files, formulas, and configuration to identify outliers and economy imbalances against intended design targets.

What is the best way to audit a game economy for resource loops and outliers?

A game economy audit checks economy systems for outliers and broken mechanics by comparing actual in-game values against intended design targets from game design documents to catch unintended deviations.

Can I validate combat and loot system values against my game design document?

Yes, balance validation compares actual in-game combat and loot system values against intended design targets from your game design documents to ensure alignment with the planned player experience.

How do I run a full balance audit after modifying XP curve values or progression systems?

Run a full balance audit after updating XP curve values by analyzing progression system data to identify outliers, broken mechanics, and degenerate strategies, generating structured reports with prioritized fixes.

Does game balance checking work for identifying strictly better items in a racing game economy?

Game balance checking works for racing game economies by analyzing car upgrade costs and handling stats to identify if any parts are strictly better than others or if broken resource loops exist.

What limitations should I expect when checking game balance across multiple systems?

Game balance checking requires accurate balance data files, formulas, and configuration alongside game design documents, and generates actionable reports but does not automatically apply fixes to the identified economy imbalances.