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Johnatas Henrique

Community

@johnatas-henrique · São Paulo, Brasil

624Followers
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23Public Repos
|
76Published Skills

Backend Developer | Full Stack Developer | Software Engineer | Javascript | Typescript | Node.js

Agent Skills by Johnatas Henrique

Showing 76 vetted skills indexed across 1 GitHub repositories.

johnatas-henriquejohnatas-henrique

day-one-patch

Scope, implement, QA, and document day-one game patches.

Community
Advanced
johnatas-henriquejohnatas-henrique

asset-spec

Generate per-asset visual specifications and AI prompts from design documents.

Community
Advanced
johnatas-henriquejohnatas-henrique

gate-check

Checks project readiness for game development phase transitions and outputs verdicts.

Community
Advanced
johnatas-henriquejohnatas-henrique

test-evidence-review

Audit test files and manual evidence for coverage gaps and verification completeness.

Community
Intermediate
johnatas-henriquejohnatas-henrique

sprint-status

Aggregate sprint metrics and flag stale tasks from plan and story files.

Community
Intermediate
johnatas-henriquejohnatas-henrique

asset-audit

Audit game assets for naming, size, format, and pipeline compliance.

Community
Intermediate
johnatas-henriquejohnatas-henrique

hotfix

Coordinate emergency bug fixes with approvals, QA gating, and backporting.

Community
Advanced
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team-narrative

Coordinate cross-functional narrative roles to align story, lore, and level design.

Community
Advanced
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team-ui

Orchestrate cross-functional UI teams through a gate-reviewed pipeline.

Community
Advanced
johnatas-henriquejohnatas-henrique

test-flakiness

Analyze CI logs to detect flaky tests and classify root causes.

Community
Advanced
johnatas-henriquejohnatas-henrique

test-setup

Scaffold engine-specific test infrastructure and GitHub Actions CI/CD workflows.

Community
Advanced
johnatas-henriquejohnatas-henrique

dev-story

Load design documents and route dev stories to specialist programmers.

Community
Advanced
johnatas-henriquejohnatas-henrique

adopt

Audit brownfield project artifacts for OpenCode template format compliance.

Community
Advanced
johnatas-henriquejohnatas-henrique

brainstorm

Generate structured game concept documents with core loops and pillars.

Community
Advanced
johnatas-henriquejohnatas-henrique

regression-suite

Map test coverage to game design document critical paths and closed bug fixes.

Community
Advanced
johnatas-henriquejohnatas-henrique

vertical-slice

Validate full game loop feasibility with a PROCEED/PIVOT/KILL verdict.

Community
Advanced
johnatas-henriquejohnatas-henrique

changelog

Compile structured changelogs from git commits, sprint reports, and design documents.

Community
Advanced
johnatas-henriquejohnatas-henrique

playtest-report

Structure unstructured playtest feedback into categorized reports for development teams.

Community
Advanced
johnatas-henriquejohnatas-henrique

team-qa

Orchestrate end-to-end QA cycles for agile software development sprints.

Community
Advanced
johnatas-henriquejohnatas-henrique

skill-test

Validate AI skill files for structural compliance and behavioral correctness.

Community
Intermediate
johnatas-henriquejohnatas-henrique

patch-notes

Convert internal changelogs and git history into player-facing patch notes.

Community
Advanced
johnatas-henriquejohnatas-henrique

setup-engine

Configure game engine selection, version pinning, and project tech stack in AGENTS.md.

Community
Advanced
johnatas-henriquejohnatas-henrique

team-polish

Coordinate cross-functional game polish workstreams into a structured six-phase pipeline.

Community
Advanced
johnatas-henriquejohnatas-henrique

ux-review

Validate UX specifications, HUD designs, and interaction pattern libraries for implementation readiness.

Community
Intermediate