What problem does it solve?
UX specifications that are incomplete, misaligned with game design documents, or non-compliant with accessibility requirements cause costly rework and delays when handed off to implementation teams. This skill acts as an early quality gate to catch gaps before they reach the production pipeline.
Core Features & Use Cases
- Multi-document validation: Reviews UX specs, HUD designs, and interaction pattern libraries against completeness, accessibility, GDD alignment, and implementation readiness standards.
- Structured verdicts: Produces clear APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED outcomes with specific, actionable gap identification.
- Use Case: For a 90s F1-style racing game, validate the inventory screen UX spec before passing it to the UI programmer to ensure all error states, input method coverage, and accessibility requirements are documented, avoiding downstream rework.
Quick Start
Use the ux-review skill to validate the UX spec at design/ux/inventory.md for implementation readiness.