What problem does it solve?
This Skill eliminates the friction of coordinating cross-functional UI teams (UX designers, programmers, art directors, accessibility specialists) through ad-hoc workflows, providing a structured, gate-reviewed pipeline that ensures UI features are consistent, accessible, and aligned with project requirements.
Core Features & Use Cases
- Structured 5-Phase Pipeline: Guides teams through context gathering, UX spec authoring, visual design, implementation, parallel review, and polish with clear phase gates to catch issues early.
- Configurable Review Modes: Supports full, lean, and solo review modes to fit team size and project scope, skipping unnecessary director gates for small or fast-turnaround features.
- Built-in Compliance Guardrails: Enforces accessibility requirements, engine-specific UI best practices, and interaction pattern library maintenance to ensure consistency across all UI features.
- Use Case: A game studio building a new in-game HUD can use this skill to coordinate the UX designer, UI programmer, and art director to deliver a fully tested, accessible HUD that matches the game's art style and supports both keyboard/mouse and gamepad input.
Quick Start
Invoke the team-ui skill with your UI feature description and preferred review mode to run the full end-to-end UI development pipeline.