What problem does it solve?
This Skill eliminates the time-consuming, error-prone manual process of auditing game assets for compliance with project standards, catching orphaned unused files that waste storage, and identifying missing asset references that cause runtime errors and broken builds.
Core Features & Use Cases
- Multi-Category Compliance Checks: Validates naming conventions, file size budgets, format standards, and schema compliance for art, audio, VFX, shader, and data assets.
- Orphaned & Missing Asset Detection: Scans codebases for asset references to flag unused orphaned files and missing assets that would break gameplay.
- Use Case: For a 90s F1-style racing game, run this audit before a production build to ensure all car sprite assets follow the required naming pattern, no audio files exceed size limits, and all referenced track textures exist.
Quick Start
Use the asset-audit skill to run a full audit of all game assets in the project and receive a prioritized report of compliance issues, orphaned files, and missing references to fix.