What problem does it solve?
Game development teams frequently face broken builds, bloated project sizes, and runtime errors caused by inconsistent asset naming, oversized files, orphaned unused assets, and missing asset references, all of which waste development time and delay releases.
Core Features & Use Cases
- Compliance Checking: Validates assets against project naming conventions, file size budgets, format standards, and data schema requirements.
- Orphaned & Missing Asset Detection: Identifies assets with no code references to delete, and references to assets that do not exist to fix.
- Structured Audit Reporting: Generates a prioritized report with violation details and actionable recommendations to resolve issues.
Use Case: A game dev team preparing for a build can run this skill to scan all art, audio, VFX, and shader assets to catch naming violations, remove unused assets to reduce build size, and fix missing texture references that would cause visual glitches.
Quick Start
Use the asset-audit skill to scan all game assets in your current project for compliance issues, orphaned files, and missing references.