bevy-enhanced-input
CommunityObserver-based input management for Bevy.
Authornolantait
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Bevy developers need a robust and extensible way to model player input that scales with game complexity. This skill introduces an observer-based action system that cleanly separates actions, bindings, and contexts for responsive gameplay.
Core Features & Use Cases
- Centralized actions, bindings, and contexts for Bevy input
- Observers react to action events to drive gameplay logic
- Mocking and presets enable rapid testing and prototyping
Quick Start
Install the EnhancedInputPlugin in your Bevy app, define a Player input context with actions, and bind inputs to those actions to begin using the system.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: bevy-enhanced-input Download link: https://github.com/nolantait/bevy-starter/archive/main.zip#bevy-enhanced-input Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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