blender-physics-simulation

Community

Master Blender 5.x physics with scripted setups.

Authorra100
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Blender 5.x physics workflows can be complex and error-prone without a structured, repeatable approach. This Skill provides expert guidance for rigid body dynamics, cloth, Mantaflow fluids, soft body, particle systems, force fields, baking/caching, and Python automation of simulations, enabling consistent, maintainable setups.

Core Features & Use Cases

  • Step-by-step Python API patterns for configuring rigid bodies, cloth, fluids, and particles.
  • End-to-end automation of simulation pipelines including baking caches, and debugging workflows across live Blender MCP Server contexts or script-based fallbacks.
  • Real-world use cases such as building a physics-driven scene from ground up, baking results for iterative renders, and creating reusable templates for production pipelines.

Quick Start

Execute a ready-to-run Blender script that creates a basic rigid-body + cloth scene with Mantaflow domain and a bake.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: blender-physics-simulation
Download link: https://github.com/ra100/blender-claude-plugin/archive/main.zip#blender-physics-simulation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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