blender-projector

Community

Blender projector lighting with volumetric fog.

Authorptrthomas
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Studio artists need a straightforward way to create dramatic spotlight projections in Blender without hand-crafting each frame. This skill provides a node-based workflow to render patterned beams with volumetric fog, enabling dynamic, reusable visuals.

Core Features & Use Cases

  • Procedural pattern projection (grid, dots, radial spokes, concentric rings) through a Cycles spotlight.
  • Volumetric fog to visualize beams and light interactions, with keyframable shader controls.
  • Node-based, shader-driven animation with mappings and math nodes for fully customizable beams and patterns.
  • Use Case: Create disco-ball style projections, gobos, and grid patterns for stage renders or product visuals.

Quick Start

Provide Python code to Blender that configures the Cycles spotlight, volumetric fog, and a procedural shader pattern node tree, then render a test scene.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: blender-projector
Download link: https://github.com/ptrthomas/blender-agent/archive/main.zip#blender-projector

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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