blender-projector
CommunityBlender projector lighting with volumetric fog.
Authorptrthomas
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Studio artists need a straightforward way to create dramatic spotlight projections in Blender without hand-crafting each frame. This skill provides a node-based workflow to render patterned beams with volumetric fog, enabling dynamic, reusable visuals.
Core Features & Use Cases
- Procedural pattern projection (grid, dots, radial spokes, concentric rings) through a Cycles spotlight.
- Volumetric fog to visualize beams and light interactions, with keyframable shader controls.
- Node-based, shader-driven animation with mappings and math nodes for fully customizable beams and patterns.
- Use Case: Create disco-ball style projections, gobos, and grid patterns for stage renders or product visuals.
Quick Start
Provide Python code to Blender that configures the Cycles spotlight, volumetric fog, and a procedural shader pattern node tree, then render a test scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: blender-projector Download link: https://github.com/ptrthomas/blender-agent/archive/main.zip#blender-projector Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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