Bot AI
CommunityCoordinate server-side bot AIs for game play.
Authorkerem-ersoz
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Bots are server-side AI players that fill empty seats. This Skill coordinates BotManager lifecycle, bot naming/identification, and game-specific decision logic to provide reliable, testable bot behavior.
Core Features & Use Cases
- Bot lifecycle management: add, remove, and regenerate bot IDs to maintain table balance.
- Game-specific decision dispatch: routes to Hearts, King, Spades, and Okey101 decision functions with a consistent 1000ms delay.
- Naming and identification: Turkish name pool with fallback to Bot-{random} and ID patterns for bot detection.
- Timing and safety: uses the same socket handlers as humans to ensure parity.
Quick Start
Initialize the Bot AI system and spawn 1–3 Turkish-named bots to fill vacant seats on a new table.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Bot AI Download link: https://github.com/kerem-ersoz/gonul/archive/main.zip#bot-ai Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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