Bot AI

Community

Coordinate server-side bot AIs for game play.

Authorkerem-ersoz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Bots are server-side AI players that fill empty seats. This Skill coordinates BotManager lifecycle, bot naming/identification, and game-specific decision logic to provide reliable, testable bot behavior.

Core Features & Use Cases

  • Bot lifecycle management: add, remove, and regenerate bot IDs to maintain table balance.
  • Game-specific decision dispatch: routes to Hearts, King, Spades, and Okey101 decision functions with a consistent 1000ms delay.
  • Naming and identification: Turkish name pool with fallback to Bot-{random} and ID patterns for bot detection.
  • Timing and safety: uses the same socket handlers as humans to ensure parity.

Quick Start

Initialize the Bot AI system and spawn 1–3 Turkish-named bots to fill vacant seats on a new table.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Bot AI
Download link: https://github.com/kerem-ersoz/gonul/archive/main.zip#bot-ai

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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