What problem does it solve?
Game development teams using Unity, Godot, Unreal, or S&box often spend hours manually reviewing branch changes against the develop branch, risking missed critical architectural shifts and inconsistent review quality. This Skill automates the process, delivering clear, structured review documentation to speed up code reviews and catch high-risk changes early.
Core Features & Use Cases
- Tiered Architecture Change Analysis: Automatically classifies changes into 4 impact tiers (cross-module contracts, new subsystems, internal refactoring, configuration changes) to highlight the most critical modifications first.
- Visual Mermaid Diagram Generation: Creates module dependency, data flow, state machine, and class relationship diagrams with color-coded annotations for new, modified, and deleted components.
- Prioritized PR Review Checklist: Generates a tiered checklist (P0 must-human-review, P1 recommended attention, P2 quick scan) with specific risk descriptions and review guidance for every changed file.
- Use Case: A Unity developer merging a feature branch with 30 changed C# files can use this Skill to instantly get a visual overview of architectural impacts and a ready-to-paste PR review checklist, cutting review time from 3 hours to 15 minutes.
Quick Start
Use the brief skill to compare your current feature branch against the develop branch and generate the architecture review and PR checklist documents.