bug-report

Generate structured bug reports with reproduction steps and severity assessments.

1|Updated May 5, 2026
One-click install
npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill bug-report-xganqaq
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: bug-report
Source: https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios/tree/main/.claude/skills/bug-report
Command: npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill bug-report-xganqaq

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Bug reports often lack clear reproduction steps and enough context to debug efficiently, which slows down fixes and increases rework.

Core Features & Use Cases

  • Structured bug report generation: Produces a complete template including severity, priority, environment, reproduction steps, expected vs. actual results, technical context, and evidence fields.
  • Code-aware analysis mode: Reads target files and highlights likely issues such as null references, edge cases, state-transition problems, or resource leaks to draft bug reports with plausible triggers.
  • Verification and closure workflow: Verifies fixes against the documented reproduction steps and supports closing bugs with a closure record.
  • Use case: When a gameplay glitch is reported, generate a standardized report from the description, then later verify the fix and close the bug after confirmation.

Quick Start

Run the bug-report skill in description mode by sending: bug-report "Describe what broke, when it happens, and how to reproduce it."

Frequently Asked Questions about bug-report

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a structured bug report with clear reproduction steps?

To generate a structured bug report, provide a description of what broke and when it happens. The system produces a complete template with severity, priority, environment, reproduction steps, expected versus actual results, and technical context.

Can I analyze source files to detect possible null references and edge cases for bug reporting?

Yes, you can analyze source files to detect possible null references, edge cases, state-transition problems, or resource leaks. The code-aware analysis mode reads target files to draft bug reports with plausible triggers.

How do I verify a bug fix against documented reproduction steps?

You can verify a bug fix by running the verification workflow, which checks the implemented solution against the stored bug documentation and documented reproduction steps to confirm the issue is resolved.

What is the best way to triage bugs by severity and priority for a game codebase?

The best way to triage bugs by severity and priority is using a standardized bug report template. This enforces severity and priority assessment fields alongside reproduction steps and technical context for accurate issue tracking.

How do I close a bug with a proper closure record after QA verification?

To close a bug with a closure record, use the close workflow after QA verification confirms the fix. This updates the bug status lifecycle and logs the closure details against the stored documentation.