Agent Skills by xganqaq
Showing 72 vetted skills indexed across 1 GitHub repositories.
day-one-patch
Classify open bugs and cert feedback into an approved mini-sprint patch scope.
asset-spec
Generate per-asset visual specs and AI prompts from approved game design documents.
gate-check
Validate game development phase readiness and produce PASS/CONCERNS/FAIL verdicts.
test-evidence-review
Validate game test files and manual evidence against story acceptance criteria.
sprint-status
Generate sprint progress snapshots from sprint plans and story files.
asset-audit
Audit game asset directories for naming, format, size, and reference compliance.
hotfix
Orchestrate emergency hotfix workflows for critical game defects with approval checkpoints.
team-narrative
Orchestrate story beats into cohesive narrative content with subagent validation.
team-ui
Orchestrate UI development from UX spec through implementation and accessibility review.
test-flakiness
Analyze CI test logs to detect intermittent PASS/FAIL flaky tests.
test-setup
Create test directories, engine runners, and GitHub Actions workflows.
dev-story
Translate studio story specifications into game code with automated tests.
adopt
Audit game project GDDs, ADRs, and stories for template format compliance.
brainstorm
Guide game concept ideation into a structured GDD document.
regression-suite
Map GDD critical paths and closed bugs to existing unit and integration test coverage.
changelog
Generate internal and player-facing changelogs from Git commit history.
playtest-report
Analyzes raw playtest notes and generates categorized, prioritized reports.
team-qa
Coordinate QA strategy, test planning, manual execution, and sign-off verdicts.
skill-test
Validate .claude/skills directories for frontmatter, phase structure, and protocol compliance.
patch-notes
Generates player-facing patch notes from release version inputs and categorized change files.
setup-engine
Configures engine and version preferences in response files for specified targets.
team-polish
Orchestrate performance, visual, audio, and QA hardening for game features.
ux-review
Validate UX design specifications for accessibility, GDD alignment, and implementation readiness.
skill-improve
Run deterministic test-fix-retest loops to reduce skill failures and warnings.