What problem does it solve?
It turns a vague UI request into a coordinated, end-to-end workflow that produces a spec, visual direction, implementation guidance, reviews, and polish with accessibility and interaction patterns included.
Core Features & Use Cases
- UX spec orchestration: Gathers game and UX context, then generates a feature- or HUD-specific UX spec using the correct studio templates.
- Multi-stream review gates: Runs UX review and parallel visual/accessibility checks, requiring approval before implementation proceeds.
- Engine-aware implementation handoff: Selects an engine UI specialist to translate UX/visual specs into engine-specific implementation guidance, then delegates UI implementation to a UI programmer.
- Accessibility and input coverage: Ensures keyboard and gamepad navigation plus accessibility compliance based on the committed tier, and flags violations as blockers.
- Interaction pattern management: Enforces reuse of
design/ux/interaction-patterns.md and updates it when new patterns are introduced during implementation.
Quick Start
Invoke team-ui with your UI feature description to generate the UX spec, run review gates, implement the UI, and deliver a final polished result with accessibility checks.