hotfix

Orchestrate emergency hotfix workflows for critical game defects with approval checkpoints.

1|Updated May 5, 2026
One-click install
npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill hotfix-xganqaq
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: hotfix
Source: https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios/tree/main/.claude/skills/hotfix
Command: npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill hotfix-xganqaq

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps teams recover quickly from critical or major bugs by enforcing a controlled hotfix process that preserves traceability, approvals, and safe deployment practices.

Core Features & Use Cases

  • Severity-gated escalation: Runs an emergency workflow only for S1/S2 issues and explicitly stops for S3 or lower.
  • Hotfix record + rollback plan: Creates a complete hotfix record (problem, root cause, fix, testing, approvals, rollback) and stores it in a standardized location.
  • Branch + deployment control with QA gates: Creates a dedicated hotfix branch, requests sign-off from lead-programmer/qa-tester/producer, performs an appropriate QA re-entry gate, then updates bug status and verifies after deploy.

Quick Start

Request a hotfix workflow for a failing S1 or S2 bug by typing: /hotfix BR-1234 "player crashes on level load".

Frequently Asked Questions about hotfix

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I handle an emergency hotfix for a critical production bug?

A hotfix workflow creates a dedicated branch from the release baseline, enforces sign-off from lead programmer, QA tester, and producer, then performs an appropriate QA re-entry gate before deployment. It maintains structured audit logging throughout the process.

When should I use a severity-gated hotfix workflow instead of a regular deployment?

Use a severity-gated hotfix workflow for S1 or S2 critical or major game defects. The process explicitly stops for S3 or lower severity issues, ensuring emergency deployment escalation is reserved only for high-impact failures.

What's the best way to document a rollback plan for production hotfixes?

Document a rollback plan within a standardized hotfix record that captures problem, root cause, fix, testing, approvals, and rollback steps. This record is stored in a standardized location to ensure traceability during recovery.

How do I get approval sign-off for a hotfix branch deployment?

Hotfix branch deployment requires parallel sign-off from lead programmer, QA tester, and producer. The workflow enforces these approval checkpoints and performs an appropriate QA re-entry gate before updating bug status.

Can I run a hotfix workflow for minor bugs that do not require emergency deployment?

No, the hotfix workflow explicitly stops for S3 or lower severity bugs. It applies only to critical or major game defects requiring emergency deployment, preserving controlled approval gates and traceability for severe failures.