What problem does it solve?
This Skill prevents launch-day chaos by scoping and validating a focused day-one patch that fixes only what is safe and necessary, with QA sign-off and a rollback plan before any changes ship.
Core Features & Use Cases
- Patch scoping from real release signals: Loads release stage, gate verdicts, open/verified bugs, recent sprints, and security audit status to determine what belongs in the day-one patch.
- Mini-sprint discipline with approvals: Classifies bugs by severity/priority/risk, then asks you to approve or adjust the proposed patch scope and enforces a safe time budget.
- Rollback plan first: Requires a platform-aware rollback procedure to be written before any implementation begins.
- Implementation + targeted QA gate: Coordinates focused fixes and then runs a lightweight QA pass (targeted smoke or broader regression) limited to changed areas, requiring a PASS or PASS WITH WARNINGS verdict.
- Produces a complete internal patch record: Writes the internal patch record and supports generating player-facing patch notes and verification/closure for fixed bugs.
Quick Start
Run the day-one patch with the default patch scope by asking: "Prepare a day-one patch scope for known bugs for version X and write the patch record after QA gate."