build-world

Convert a reference image into a stylized 3D scene in Blender.

51|14|Updated May 23, 2026
One-click install
npx skills add https://github.com/Top3d-ai/world-builder --skill build-world-top3d-ai
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: build-world
Source: https://github.com/Top3d-ai/world-builder/tree/main/.agents/skills/build-world
Command: npx skills add https://github.com/Top3d-ai/world-builder --skill build-world-top3d-ai

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires blender, blendermcp, tripo3d, PATINA, and includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill automates the process of converting a reference image into a stylized 3D scene within Blender, eliminating the need for manual modeling and design.

Core Features & Use Cases

  • Automatic Scene Creation: Based on a single reference image, the skill generates a complete 3D scene with terrain, assets, and lighting in Blender.
  • Stylization & Integration: It produces high-quality renders of stylized scenes that match the reference image in style and perspective.
  • Use Case: Ideal for creating game assets, visual concepts, or architectural mock-ups in minutes rather than days of manual labor.

Quick Start

Use the build-world skill with the command: build-world input/reference.jpg output/scene-name

Frequently Asked Questions about build-world

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert a reference image into a 3D scene in Blender?

To convert a reference image into a 3D scene in Blender, this skill automates terrain creation, 3D object generation with texture mapping, lighting setup, and rendering. You provide the image and an active Blender session with MCP for scene integration.

Do I need Blender MCP to generate 3D scenes from an image?

Yes, you need Blender MCP to generate 3D scenes from an image. The skill requires an active Blender environment with MCP integration to automate scene generation, asset placement, and stylized rendering directly within the software.

What is the best way to automate stylized 3D scene generation from a single picture?

The best way to automate stylized 3D scene generation from a single picture is using a skill that handles terrain creation, 3D object generation, and lighting setup. It produces high-quality renders matching the reference image in minutes.

Can I use this image to 3D workflow for creating game assets and visual concepts?

Yes, you can use this image to 3D workflow for creating game assets and visual concepts. It generates complete 3D stylized scenes with terrain, assets, and lighting, making it ideal for architectural mock-ups or game development.

How does the stylistic rendering process match the perspective of the original reference image?

The stylistic rendering process matches the perspective of the original reference image by automatically generating 3D objects with texture mapping and lighting setups that align with the input image's style and viewpoint within Blender.