camera-module

Official

Unified Cinemachine camera control and effects.

Authorpunkfuncgames
Version1.0.0
Installs0

System Documentation

What problem does it solve?

CameraModule provides centralized Cinemachine camera management for Unity projects, enabling consistent transitions, targeting, and effects across scenes.

Core Features & Use Cases

  • SwitchCamera, SetFollowTarget, SetLookAtTarget, and Shake to create smooth, cinematic camera experiences.
  • SetZoom and coordinate conversions to adapt views for gameplay, cutscenes, and inspections.
  • Use Case: Attach this module to player characters and key cameras to coordinate dynamic perspectives during gameplay.

Quick Start

Initialize the CameraModule service and call SwitchCamera with your target camera, set a follow target, apply a shake, and adjust zoom as your scene requires.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: camera-module
Download link: https://github.com/punkfuncgames/tetris-clone/archive/main.zip#camera-module

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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