card-game-numerical-framework
CommunityOptimize card game numerical management in a Slay the Spire framework.
Software Engineering#game development#card game#turn-based game#numerical management#damage calculation
Authorhaitao2016
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the management of card game numbers and systems for turn-based games like Slay the Spire, addressing issues related to damage calculation, power, and relic interactions.
Core Features & Use Cases
- Triple-Layered Numeric System: Handles base, modified, and calculated values for consistency and predictability.
- Determinate Tasks with Scripts: Executes tasks programmatically, reducing human error.
- Use Case: A game developer working on a turn-based game can utilize this framework to design robust systems for damage, buff/debuffs, and relics without worrying about the intricate logic.
Quick Start
To begin, initialize the framework and start setting up the core components: data, modifiers, and resolution.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
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Please help me install this Skill: Name: card-game-numerical-framework Download link: https://github.com/haitao2016/--Skill/archive/main.zip#card-game-numerical-framework Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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