card-game-numerical-framework

Community

Optimize card game numerical management in a Slay the Spire framework.

Authorhaitao2016
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the management of card game numbers and systems for turn-based games like Slay the Spire, addressing issues related to damage calculation, power, and relic interactions.

Core Features & Use Cases

  • Triple-Layered Numeric System: Handles base, modified, and calculated values for consistency and predictability.
  • Determinate Tasks with Scripts: Executes tasks programmatically, reducing human error.
  • Use Case: A game developer working on a turn-based game can utilize this framework to design robust systems for damage, buff/debuffs, and relics without worrying about the intricate logic.

Quick Start

To begin, initialize the framework and start setting up the core components: data, modifiers, and resolution.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: card-game-numerical-framework
Download link: https://github.com/haitao2016/--Skill/archive/main.zip#card-game-numerical-framework

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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